Tuesday, 15 April 2014

Energy Blast [Rendering 1]

The final scene of the animation involves both characters firing energy blasts at each other, that meet in the middle and then implodes. For this scene, I needed to import both characters into the rock scene that I had created.

The first time I attempted to do this, 1 of the meshes did not carry all of the materials with it so I had to go back and try again. After figuring out that they were not being carried across, I had to figure out another way to do it. I resulted in using the Hero save file and importing the villain and the rock scene. This way worked and all of the materials came with the meshes.

For the energy blasts, I created 1 sphere and cylinder that I animated using keyframes, then cloned and used 'mirror' so that I had 2 symmetrical energy blasts. I had to create 2 different 'Lens Effect Glows' for character's energy as the Hero's needed to be blue and the Villain's needed to be Red.

For the energy ball in the middle I just used a sphere that would then get bigger and move from left to right, shifting with the power change in characters. The end of the scene finds the energy ball in the middle imploding on itself and filling the screen. For this I just made the sphere overly sized so that the screen was filled.


I am so thrilled with the final result. It came out exactly how I first visioned and proved to myself that I was capable of creating such an animation in the first place.

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